逗游網(wǎng):值得大家信賴的游戲下載站!
發(fā)布時間:2020-11-04 17:19 來源:3DM論壇 作者:tt9891
咒語力量3全裝備CE代碼匯總,我們可以通過CE修改器來對游戲中的裝備進行修改,下面帶來全部裝備的CE代碼,供各位玩家們參考。
全裝備CE代碼
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("PhoenixShield_Q4", 1); 鳳凰盾 格擋周圍火傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("JuggernautArmor_Q4", 1); 盔甲 巨人的禮物 75血15藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Magebane_Q4", 1); 十字弩 褻瀆者+沉默+增減buff傷害 虛弱5秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("MageHunterShield_Q4", 1); 凈化之盾 每2秒 沉默附近2秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("MasterHunterBow_Q4", 1); 弓 10%召喚四野獸 持續(xù)15S 最多2只
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("NecromancerAmulet_Q4", 1); 項鏈 亡者護符 殺人招僵尸
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfLife_Q4", 1); 戒指 生命力 100血 每秒3血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheArchmage_Q4", 1); 戒指 奧秘者 技能30%傷害 藍20 智力意志1
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheDueler_Q4", 1); 戒指 巔峰決斗 普攻減少技能cd 格擋15%暴擊15%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("RingOfTheRitualist_Q4", 1); 戒指 神圣儀式 耗藍-25% 每秒回藍0.15
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("SirenShield_Q4", 1); 致命誘惑之盾 每2秒 虛弱附近2秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Soulbinder_Q4", 1); 單手錘 星辰 爆炸目標怪
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("WarleadersMace_Q4", 1); 雙手錘 愛麗絲王的誓言
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AlchemistAmulet_Q4", 1); 項鏈 神釀 全屬性+1
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AmuletOfDebuffImmunity_Q4", 1); 項鏈 巫術(shù)守護 免疫debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AmuletOfLeadership_Q4", 1); 項鏈 諾命令 每隔1秒+10%傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("AndrasAmulet_Q4", 1); 項鏈 安德拉 回復(fù)生命+藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArchmageStaff_Q4", 1); 魔杖 世界之眼 聚怪117傷害減速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfResurrection_Q4", 1); 盔甲 守護神 死活自動復(fù)活 救助10倍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfStatusImmunity_Q4", 1); 盔甲 銅墻鐵壁 免疫debuff 每5秒清除周圍debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfTheBattlemage_Q4", 1); 盔甲 法師盔甲 回藍0.15 藍10 冷卻30% 消耗30%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ArmorOfTheBerserker_Q4", 1); 盔甲 狂暴 50%吸血 30%攻速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Deathbringer_Q4", 1); 長矛 擊殺全回復(fù)
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("ExpertiseShield_Q4", 1); 泥像盾牌 格擋 100%暴擊5秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("FrostbiteSpear_Q4", 1); 單手矛 織夢者哀歌 冰封敵人可以擊碎
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmArmor_Q4", 1); 矮人盔甲 每秒5血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmAxe_Q4", 1); 單手斧子 群山
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmDagger_Q4", 1); 匕首 生死之主 區(qū)域虛弱debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmForgedArmor_Q4", 1); 盔甲 諾談的榮耀 每秒5血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmForgedHelmet_Q4", 1); 頭盔 森林呼喚 50血15藍 非戰(zhàn)斗回5血 免疫暴擊打斷所有debuff 視野25%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreahammer_Q4", 1); 雙手錘 巨人之力
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreataxe_Q4", 1); 雙手服 酋長斧子
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmGreatsword_Q4", 1); 雙手劍 劊子手之劍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmHammer_Q4", 1); 單手錘 鐵匠之錘 20%4種詛咒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmShield_Q4", 1); 福佑之盾 每3秒回血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("IsgrimmSword_Q4", 1); 單手劍 變節(jié)者之劍 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneAxe_Q4", 1); 單手斧 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneBow_Q4", 1); 弓 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneCrossbow_Q4", 1); 十字弩 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreataxe_Q4", 1); 雙手斧 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreathammer_Q4", 1); 雙手錘 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreatmace_Q4", 1); 雙手杖 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneGreatsword_Q4", 1); 雙手劍 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneHalberd_Q4", 1); 雙手長槍 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneHammer_Q4", 1); 單手錘 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneMace_Q4", 1); 單手錘 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneShield_Q4", 1); 龍骨之盾 格擋周圍損傷 免疫暈眩
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneSpear_Q4", 1); 單手矛 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonBoneSword_Q4", 1); 單手劍 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonScaleArmor_Q4", 1); 盔甲 龍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("DragonScaleHelmet_Q4", 1); 龍鱗頭盔 100血 每秒回3血0.15藍 咒術(shù)冷卻20% 免疫暴擊打斷
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Wa_Artefact_Wand_Q4_TreantQuest", 1); 雙手權(quán)杖(特) 樹妖引導(dǎo) 每隔1秒削弱
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ne_FocHP_Q4", 1); 項鏈 全能 250血 10藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ne_AttackSpellPower_Q4", 1); 項鏈 諾命令 25%全傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_Ring_CooldownReduction_Q4", 1); 戒指 神圣儀式 20%全冷卻
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_MP_RingOfFocusReg_Q4", 1); 戒指 平靜 每秒回0.5藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_A1_Artefact_Axe_Q4", 1); 單手斧(藍) 猩紅血崩 虛弱 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_D1_Artefact_Dagger_Q4", 1); 單手匕首(全藍) 臨終窒息 減少移速
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_M2_Artefact_GreatHammer_Q4", 1); 雙手錘 毀滅者 立即殺冰凍 建筑+100% 泥像50%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_A2_Artefact_GreatAxe_Q4", 1); 雙手斧 兇猛狂熱 每次攻擊+攻速 虛弱5秒 龍25%傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sw2_Artefact_Claymore_Q4", 1); 雙手劍 必然之大劍 虛弱
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_M1_Artefact_Warhammer_Q4", 1); 單手錘 咒術(shù)粉碎 立即殺泥像 構(gòu)造物
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sw1_Artefact_Longsword_Q4", 1); 單手劍 最后葬禮 立即殺 亡靈
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Wa_Artefact_Wand_Q4", 1); 雙手權(quán)杖 艾倫的挽歌 引導(dǎo)每隔一秒 72傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Cb2_Artefact_Crossbow_Q4", 1); 十字弩 龍25%傷害 火生物 周圍393 冰生物2倍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_B2_Artefact_Bow_Q4", 1); 弓 獵人烙禮 野獸25%傷害 不能攻擊死后爆炸
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_D1_Artefact_Dagger2_Q4", 1); 單手匕首(藍) 臨終心跳 出血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AC_ArtefactArmor_Q4", 1); 盔甲 神圣感知 全冷卻25% 全消耗25%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AH_ArtefactArmor_Q4", 1); 盔甲 泥像之魄 每隔一秒 吸取周圍 14血2藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AL_ArtefactArmor_Q4", 1); 盔甲 巫妖終結(jié)者 每隔一秒加周圍 5%-10%暴擊格擋
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AM_ArtefactArmor_Q4", 1); 盔甲 狂暴盔甲 每受到傷害攻擊法力提升
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_ASH_ArtefactArmor_Q4", 1); 盔甲 龍鱗 每秒10血
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_AH_DwarvenArmor_Q4", 1); 矮人盔甲 免疫所有debuff 物理debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Sh_Artefact_Q4", 1); 龍骨之盾 格擋后 虛弱 凝滯 7秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_HSH_ArtefactHelmet_Q4", 1); 頭盔 龍頭 目標死后區(qū)域280傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_HL_ArtefactHelmet_Q4", 1); 頭盔 巫妖面具 暴擊回210血 格擋回14藍 提高衣服效果
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Tri_Heirloom_Trinket_Q4_Def", 1); 飾品 回復(fù)421血 每秒2血0.1藍 受傷30scd的 250護盾
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Tri_Heirloom_Trinket_Q4_Off", 1); 飾品 回復(fù)周圍14藍 每秒2血0.1藍 普攻5%觸發(fā)五種debuff
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_Heirloom_Necklace_Q4_Def", 1); 項鏈 75血 4抗10 吸血42點 虛弱4秒
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_Heirloom_Necklace_Q4_SnB", 1); 項鏈 75血 5%格擋 每次格擋 回復(fù)70血5藍
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ri_Heirloom_Ring_Q4_Mental", 1); 戒指 10藍 15%傷害 全冷卻+消耗 減少20%
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ri_Heirloom_Ring_Q4_Physical", 1); 戒指 10藍 15%傷害 10%暴擊 普攻變成魔法傷害
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_TitanBuff_Q4", 1); 項鏈 海伯尼亞通靈 對盟軍泰坦+增強
m_Reference.GetHeroParty(m_iPlayerFaction).AddItems("Exp1_Ne_AmuletOfAttributes_Q4", 1); 項鏈 全能 所有屬性+1
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