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最高指揮官-游戲修改詳細(xì)心得

發(fā)布時間:2012-06-15 13:12 來源:互聯(lián)網(wǎng)  作者:佚名

 

  },

  AppliedToTarget = true,

  BuffType = 'STUN',

  Duration = 15,

  Radius = 40,

  TargetAllow = 'ALLUNITS',

  },

  },

  CollideFriendly = false,

  CountedProjectile = true,

  Damage = 0,

  DamageType = 'Normal',

  DisplayName = 'EMP Flux Warhead',

  EnergyDrainPerSecond = 0,

  EnergyRequired = 0,

  FireTargetLayerCapsTable = {

  Land = 'Land|Water',

  Seabed = 'Land|Water',

  Sub = 'Land|Water',

  Water = 'Land|Water',

  },

  FiringTolerance = 2,(落點(diǎn)誤差)

  ForceSingleFire = true,(沒有試驗)

  InitialProjectileStorage = 100,(初始(造好后)自帶的彈藥數(shù))

  Label = 'NukeMissiles',

  ManualFire = 1,

  MaxProjectileStorage = 100,(最大儲彈量)

  MaxRadius = 20000,(最大攻擊范圍)

  MinRadius = 0,(最小攻擊范圍)

  MuzzleSalvoDelay = 0,

  MuzzleSalvoSize = 1,

  MuzzleVelocity = 0,

  NukeInnerRingDamage = 70000,(內(nèi)圈傷害值)

  NukeInnerRingRadius = 30,

  NukeInnerRingTicks = 24,

  NukeInnerRingTotalTime = 24,

  NukeOuterRingDamage = 500,(外圈傷害值)

  NukeOuterRingRadius = 40,

  NukeOuterRingTicks = 20,

  NukeOuterRingTotalTime = 10,

  NukeWeapon = true,

  ProjectileId = '/projectiles/CIFEMPFluxWarhead01/CIFEMPFluxWarhead01_proj.bp',(ProjectileId(發(fā)射物序號),這里很重要,按給出的路徑:安裝目錄下projectiles.scd(rar)/CIFEMPFluxWarhead01/CIFEMPFluxWarhead01_proj.bp,打開后可以看到核彈彈頭速度等,按攔截導(dǎo)彈速度修改后,對方兩族攔截速度慢,就不能攔截你的nukeclear了)

  ProjectilesPerOnFire = 1,(每次開火的發(fā)射物數(shù),同上沒有試驗)

  RackBones = {

  {

  MuzzleBones = {

  'Projectile',

  },

  RackBone = 'Projectile',

  },

  },

  RackFireTogether = false,

  RackRecoilDistance = 0,

  RackReloadTimeout = 0,

  RackSalvoChargeTime = 0,

  RackSalvoReloadTime = 0,

  RackSalvoSize = 1,

  RackSlavedToTurret = false,

  RateOfFire = 1,(重要參數(shù),開火速率,像cy的T3軌道炮為0.0375)

  TargetCheckInterval = 0.5,

  TargetRestrictDisallow = 'UNTARGETABLE',

  TurretDualManipulators = false,

  TurretPitch = 0,

  TurretPitchRange = 0,

  TurretPitchSpeed = 0,

  TurretYaw = 0,

  TurretYawRange = 0,

  TurretYawSpeed = 0,

  Turreted = false,

  WeaponCategory = 'Missile',

  WeaponRepackTimeout = 5,

  WeaponUnpackAnimation = '/units/urb2305/urb2305_aactivate.sca',

  WeaponUnpackAnimationRate = 1,

  WeaponUnpacks = true,

  },

  },

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